Onion Games

KuraMANGA, NO. 19: Release Date (August)

[Ed. note: Read along from top-right to lower-left!]

※ One day, in the dead of summer…

※ Finally… the Nintendo Direct…

※ Announcement day has come at last!

※ Stray Children will be released in Japan on Thursday, December 26, 2024!
Price: 4840 yen (tax included)

※ The entire development team have gone completely wild!

※ Nice one!

[This diary entry was first published in our free newsletter, The Secret Onion Cellar. Want to receive development diaries just like this, along with the latest news and behind-the-scenes information on everything happening here at Onion Games? Click here to subscribe, and you’ll also get a FREE MINI GAME, music samplers, downloadable art & more!]

KuraMANGA, NO. 18: Reader Questions (July)

[Ed. note: Read along from top-right to lower-left!]

※ Today, let’s round up some questions from our letterbox…

※ “I wish I could see archives of old newsletters!” — Okkun
※ We hear you! We’ll think about it!

※ “I always enjoy seeing your work. Take care, and really looking forward to the new game!” — Kucchin
※ Thanks mucho!

※ “I’d love to know how the new game is coming along.” — Tensei Mania
※ …urp

[ROUGH AND DIRTY DEVELOPMENT MAP]

※ Ummm…
OK, like..
Let me try to explain…
As of right now… we’re right about here!

Development Begins
WE ARE HERE ↓
Content Complete
Debugging
Gold Master
Store Page Setup
Release Day

※ That means… soon! The time to reveal our release information… it’s getting closer and closer!!
※ Wait what?!
※ First I’ve heard of that!
※ Noooo!

※ Hmmm… did you see that? I thought I saw… our beautiful publicist flashing a wry smile…

※ [Beautiful PR Manager Ms. Tsukiyono] Nice one!!

[This diary entry was first published in our free newsletter, The Secret Onion Cellar. Want to receive development diaries just like this, along with the latest news and behind-the-scenes information on everything happening here at Onion Games? Click here to subscribe, and you’ll also get a FREE MINI GAME, music samplers, downloadable art & more!]

KuraMANGA, NO. 17: Those Doubtful Days (June)

[Ed. note: Read along from top-right to lower-left!]

※ It’s flowing!
[typing furiously]

※ Oh it’s flowing, it’s flowing…
[typing furiously]

※ It’s all f-…
[typing suddenly falters]

※ Something’s wrong!
This succckkksss!

※ Making something for so long, sometimes it blows up in your face…
When this happens, we get together to talk it through..

※ No big deal, let’s talk about it.
※ We can talk…
But I dunno…
I just don’t know…

※ Then, somehow, like always…
[flash!]

※ Those worries just disappear…
[typing furiously]

※ This goes on a lot in game development!
You just have to see it through!
※ Nice one!

[This diary entry was first published in our free newsletter, The Secret Onion Cellar. Want to receive development diaries just like this, along with the latest news and behind-the-scenes information on everything happening here at Onion Games? Click here to subscribe, and you’ll also get a FREE MINI GAME, music samplers, downloadable art & more!]

KuraMANGA, NO. 16: Working Hard, Every Day (May)

[Ed. note: Read along from top-right to lower-left!]

※ [Any Given Day of Any Given Month at Onion Games]

※ *typing furiously*

※ *drawing furiously*

※ *typing furiously*

※ *typing furiously*

※ *typing furiously*

※ *typing furiously*

※ *typing furiously*

※ *everyone typing furiously*
※ Nice one!

[This diary entry was first published in our free newsletter, The Secret Onion Cellar. Want to receive development diaries just like this, along with the latest news and behind-the-scenes information on everything happening here at Onion Games? Click here to subscribe, and you’ll also get a FREE MINI GAME, music samplers, downloadable art & more!]

KuraMANGA, NO. 15: Game Dev Essentials (April)

[Ed. note: Read along from top-right to lower-left!]

※ Hey newsletter subscribers! What’s the most important thing in game development?

※ *ahem* It’s health!
※ Uh-huhh…
[Beautiful PR Manager Ms. Tsukiyono]

※ Every morning, take an hour-long walk!
※ Track your heart rate with a smart-watch!

※ Give those shoulders a stretch!
※ Don’t drink alcohol on weekdays!

※ Heh heh heh… Give caffeine the boot.
※ Get at least 7 hours of sleep a day!

※ Game development is an arduous process…
※ It’s like a long-distance marathon—

※ …Hang on, when have you ever run a marathon?
That’s really your analogy?
[PR Manager who ran a 42.195km (26.219 mile) marathon for fun]

※ Guess so! Jus’ lemme!
※ Nice one!
※ Is it though?

[This diary entry was first published in our free newsletter, The Secret Onion Cellar. Want to receive development diaries just like this, along with the latest news and behind-the-scenes information on everything happening here at Onion Games? Click here to subscribe, and you’ll also get a FREE MINI GAME, music samplers, downloadable art & more!]