[UPDATE 27/08/20: moon is now available worldwide on the Nintendo Switch!]
Hello, everyone. So…… how is life?
These days, I’ve been hard at work every day, mostly just here at home in my room.
From time to time, I’ve been hearing little voices asking, in English, “are you OK?” Am I hallucinating from working too hard?
Between COVID-19 and everything else going on in the world right now, it’s taken us some time to make a proper announcement, but I wanted to reach out and give you an update on our current situation.
We have finally (finally!) reached the last stage of debugging the English version of moon.
The first draft of its translation was actually finished a while ago, but given that this is the first time ever that you’re all going to play it in English, we wanted to take even more time to polish the script.
Moon is full of so many subtleties in the characters, their strange personalities, and idiosyncratic ways of communicating. We wanted to do even more testing than usual to make sure all of that came through clearly, felt special, and guided you properly through its world.
Today, we’re starting to debug the latest build that includes all that extra polish. We just need… a little more time. The goal is really, actually in sight!
The next stop on this journey is getting final approval that our build is OK and ready to ship, and so the next time you hear from us about moon will be… then!
Talk to you again very soon,
Yoshiro Kimura
2020/06/18